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I'm just imagining the amount of damage some determined people can do to the Cricut ecosystem because the serial numbers are guessable...


Would be a shame if anyone did that at a large scale, invoking a PR desaster and forcing some change.

Oh and illegal. Highly illegal and probably would get you in prison for a very long time + come with crippling debt too.

So don't do that, unless you're like.. idk terminally ill and die tomorrow or something like that. Then still don't do it because it's illegal and causes real harm to real other people that didn't do anything wrong.


Or maybe if you live in one of the places where illegal telemarketing calls originate from but can't be stopped.


> So don't do that, unless you're like.. idk terminally ill and die tomorrow or something like that.

Or You are from Iran, Russia or North Korea and you don't care much USA laws.


Channel your inner Maia arson crimew


Reminds me of this old WKUK skit:

https://m.youtube.com/watch?v=KivCRqfFcqY


Custom Video Card firmware has been around a long time. It was possible to convert PC video cards to Mac use by flashing them. When I was faffing around with PPC64 Macs (I mean hey I got it for free) I picked up an ATI card on ebay that had been flashed.

I had sleep issues. It was the lowest-end G5. I ended up recycling it.


It's stupid from a practical perspective but the energy required to build up the uterine lining and tear it down on a (basically-)monthly basis is much lower than its upkeep


Schism Tracker is based off Impulse Tracker, and as such it isn't a ProTracker successor per se as the user interface is different.

It's absolutely a tracker, and absolutely part of the demoscene and quite a capable piece of software - but if you have the muscle memory for ProTracker (or FastTracker 2, as I do) keyboard shortcuts, it is not the same.

MilkyTracker does have an option for FT2-style shortcuts.


Honestly by 1995/1996 or so yeah you could find SoundBlaster cards everywhere and anywhere...but if you wanted a GUS you were basically having to plunk down a lot of cash.

Maybe SoundBlaster being short was a little earlier? I didn't have a PC before 1995, so...

By early 2000 you were seeing a lot of Ensoniq and other sort of "Windows Sound Source" crap in most consumer-grade PCs and if you wanted an AWE32 or AWE64 you had to specify you wanted a good sound card.


Um, no. Let's set the record straight. Creative bought Ensoniq in '98 for just shy of $78 million, so by early 2000 the "Ensoniq crap" shipping in OEM boxes was Creative's own product. The AudioPCI ES1370/ES1371 got rebadged as the Sound Blaster PCI64 and PCI128. Creative had already absorbed E-mu Systems in '93, and the EMU8000 on the AWE32/AWE64 was E-mu silicon. Both of these American sampler houses ended up under the Creative Labs roof, so framing Ensoniq as the cheap alternative to Creative in 2000 is totally backwards. Ensoniq was just the volume tier of Creative's own lineup. You're off on the timeline. AWE32 is '94, AWE64 is '96, both were ISA. By early 2000 those were legacy cards on a dying bus architecture, and the enthusiast ask was a SB Live! with the EMU10K1, or an Aureal Vortex 2 if you cared about A3D and had deep pockets. Specifying an AWE64 in 2000 would have gotten you an obsolete card. Also the term is Windows Sound System, the Microsoft AD1848/CS4231 codec standard, and AudioPCI is not a WSS part. It has its own PCI driver stack with legacy SB emulation bolted on, and it genuinely sucked, ran its wavetable in host CPU and system RAM off the ECW patch sets rather than dedicated hardware, and its DOS Sound Blaster emulation was mediocre compared to a cheap ISA card.

Ensoniq was an amazing engineering powerhouse before the demise. In late 1994 I got an Ensoniq Soundscape, at the time it was the most high-end wavetable card built around their OTTO chip (EPS-16+/ASR10), which I believe was a descendant of the Apple IIGS DOC, and it competed at the time with the Roland SCC-1 and the GUS.


Worth noting that the SID chip in the C64 was also created by the guy who founded Ensoniq, before he went on to found Ensoniq. Good computer audio was invented by Bob Yannes. Ensoniq also made sampling affordable with the Mirage, and built some of the coolest sampling synths of the 80s and 90s (EPS, EPS-16+, ASR-10 were the synths everyone in electronic and industrial music had to have). When a friend in my audio engineering class in college got an ASR-10, it was a moment.


I had a Crystal Semiconductor-based clone card that supported the SB Pro 2.0 features around that time.


As someone who was in the demoscene: FastTracker II was more of a successor to ProTracker on the Amiga than it was a successor to ScreamTracker 3. I say this because I used it for years; if you go by user interface and keyboard shortcuts the heritage is very visible.

That isn't to say that FT2 didn't build upon what ST3 (ScreamTracker 3) did; FT2 loaded ST3 files and played them just fine, as long as they were sample-based and not OPL3 (basically no one used the OPL3 functionality in #trax); and a lot of the concepts were brought along as well; per-channel panning (not the hard LRRL of the Paula) and an option for a Linear frequency table (instead of using the Amiga's). I think ST3 had ADSR envelopes; FT2 definitely does.

There were other trackers about like MultiTracker, which got some use - it had a fairly interesting per-track compression (not just pattern compression) that was transparent to the user. It was the original format for Kenny Chou's (CC Catch) soundtrack to One Must Fall 2097 (which is public domain; if anyone can send me FALL1.MTM {"Powerplant"} I'd love you for days; I only have that one after I converted it to XM and it lost all the panning information, as FT2 does not store per-channel panning information; only per-instrument and per-sample; you can't just set a channel pan and have it persist)

No one was really using .MTM in 1995 onward tho.

ImpulseTracker was a 'proper' successor to ScreamTracker 3, down to how the interfaces looked and the keyboard shortcuts. Both are DOS Terminal / "ANSI" looking. ncurses was a thing back then but this was DOS; but they weren't using it. IT is still around and has been open-sourced and I think SchismTracker is the current flag-bearer fork - unsure.

FT2 vs IT was a hot topic in #trax in the late 90's; most of the cool kids used Impulse but I stuck to FT2.

ModPlug Tracker was the first really successful Windows tracker, it is and was FLOSS, and it's still around, and was a pretty capable tracker in its day if you didn't mind light mode. I think a lot of the more 'modern' module output plugins for GStreamer et al are based off of ModPlug code, but again I can't prove it (there was also the MikMod library/players; and CubicPlayer, etc. Tons of libraries)

MilkyTracker is the spiritual successor to FT2 (down to the keyboard shortcuts!) and runs on pretty much anything modern these days. I got it to run on the OLPC XO-1, which was plenty capable because modules were being mixed on a 486 or so at 33MHz, and the XO-1's Geode was running at 433MHz, which is a good 10x faster. However my biggest problem with tracking on the XO-1 was all the times I'd get interrupted when people would ask me about the computer I was working on...

iirc FT2 also had a "Disney Sound Source" parallel port option but never used it. It did have MIDI output.

FT2 did have a really shitty PC speaker output option, because almost all of them are shitty, and a really good one didn't happen until 8088mph came out. It was capable enough to annoy people around you, but it was also capable enough that a friend and I made some 4/6-channel XM files that used basically square wave samples that sounded decent enough. They're on modarchive, look for Comp Sci Chip Tech, you'll find them.


Gonna add the comment about FT2 vs IT, in the demoscene FT2 was probably favoured a bit more since third party replayers (required for embedding the music into demos) were at least somewhat faithful when it came to .XM modules whilst .IT module support wasn't as good for a long time since IT files had more advanced features (though you could probably export .XM modules from Impulse Tracker if you kept to a subset of the features, but I remember it being a bit of a hit and miss).


FT2 and ST3 were released within months of each other in 1994, so they must have been in development in parallel. It makes sense that FT was primarily inspired by a different Amiga tracker.


Brings back memories of Soundmonitor (Commodore 64, 1986) with vertical scrolling, hex note tracking, and 3-channel column layouts.


Modplug was fun but i am missing Renoise in the list perhaps because it is not free or open source. but its really cheap for a DAW and amazing tracker. afaik its also inspired on fast/pro tracker but i am not sure as i only used modplug before renoise. maybe its much newer, i started in 2004 or so so i missed a lot ofnthe history :)


Renoise is a great tol, but in some cases a bit too feature packed for some people. I do see it used a lot, and I also occasionally do. But playback of a .mod/.med is much easier and 'guaranteed' among devices, this is why I prefer it; more self-contained.


There is a FALL1.MTM on the MOD archive, but not sure if it is the one you're looking for.


Soft skills, mostly - you just find things that you're weak on (since you know enough to know where you suck) and just work on those.


...usually because they have a fork of the codebase, and it's not vanilla base OpenWRT.


Last time I opted out at the (edit: TSA) scan, a number of people behind me followed suit.

I enjoyed that. I will remember to opt out again.


Can't skip ahead to sections of their content you want to view and instead are forced to watch it in sequence.

Either that or can't skip ads, ala legal dvd playback


I'm still not seeing the part where this is Roku's fault at all. It's Amazon's app responding to the controls the way Amazon wants it.

There's no platform with a standardized "fast forward" experience - Apple TV, Google TV, Fire Sticks, whatever are apps running on a device and those apps all implement their own navigation controls.


Pretty sure the big A had a problem with older versions of the OS. I'll climb way out on a limb and guess that the API for the apps didn't support embedding control codes in the stream to disable various user controls at points of the content owner's choosing. So yes, the APV app is driving whether to try to force ads on you, buy they couldn't write the app to do that prior to some version of the roku os.

To be completely cynical about it, if APV hadn't demanded the os support, I think some other party probably would have.


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