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Not disagreeing with you about lighting, but there is a differnce in older games that make RT optional. They use RT as a "ultra high quality" shadows/reflection graphical option. So there's no point of having a high performant, low quality RT option.

This isn't the case with games that require RT. Doom Dark Ages can even run the RT entirely in software, implemented in AMD's Linux drivers: https://youtu.be/R5G2bYiA1hk

So I think it's fine to ignore benchmarks that mention RT, meaning it's basically testing the game at "ultra quality" settings.


>Doom Dark Ages can even run the RT entirely in software, implemented in AMD's Linux drivers:

Running RT in Software doesn't mean it's free, it just draws the performance penalty from the rest of the system.

And the demo in the youtube link you shared shows this. Like sure, it's playable, but it looks like game from 2009. It looks fine for playing on a small handheld device like the steam deck, but not on a 27"-60" monitor/TV.


Sure, but it's also running on a GPU that's almost 10 years old and wasn't even high end at release. So I think it's fine performance for the hardware.

My reading habits are similar, and yeah I fell out of using my einks for similar reasons.

Even with a web browser, einkbro for Android eink devices, it just never felt as good as epubs or just my phone somehow.

Well ordered the X4 to try anyways.


Please share your review of the device and how you read on it when you get the device. It will be interesting to see how your reading habits change.

They did take almost a year for Windows drivers for the Steam Deck OLED: https://steamdeckhq.com/news/windows-is-now-supported-on-ole...

That CPU comes with a cooler so you don't need that.

At 2TB SSD, you should compare to the $1350 steam machine instead.

The GPU isn't exactly equivalent. Gamers Nexus puts it closer to RX6600 performance. But that ignores the RDNA3 improvements so I don't really have a good comparison for that.

They did announce SteamOS for general computers, so I don't expect game support to be too different.


The DisplayPort 1.4 instead of 2.1 is also interesting. The RX7000 series came with DisplayPort 2.1.

DisplayPort 1.4 should be enough to do 4K@120hz. Not enough bandwidth for HDR at the same time though


Last I checked the idle power consumption of the BC-250 was on the higher side to make me not want to use it as a media center, though that could be my PSU. No hardware decode/encode (yet) either.

And lack of DRM makes a PC in general a mediocre experience for official streaming services if you want more than 720p streaming. If you care about that.


Jeff Geerling has done a review and follow-up on one: https://youtu.be/twoAW0eLiXY

I've considered just getting a bunch of 65W USB-C buck converters and DIY one.


Not a power issue but a feature issue. No ray tracing stops Indiana Jones and Doom Dark Ages (though you can do it in software on Linux): https://youtu.be/aU2qwlCLWm8 . Doom Dark Ages also added a check for Vulkan Variable Rate Shading, requiring a workaround to spoof it. Mesh shader requirement prevents Final Fantasy 7 Rebirth from running.


If you look at modern games that still do this, plenty of them add additional anticheats, not less.

FiveM, modded servers for GTAV, had anticheats before Rockstar added any which already prevented Linux players. Face IT for CS2 does the same.


Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the RTX 5000s.

And then monitors released during this time generally do the same too.

Also if you want to use it through a capture card, HDMI ones are way more common and cheaper


AMD Radeon 7000 and 9000 series all support DisplayPort 2.1


6000 however does not but supports HDMI 2.1 (no yet on Linux).


Not to mention TVs have been pretty much always been HDMI-only and they are the only realistic option for a living room sized monitor.


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