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San Francisco SOMA or Oakland Uptown (approximately) | Mentor in: User Experience Design, Product Design, Design Leadership | Seeking mentoring in: Design Leadership | Website -> contact info in profile

This is great timing. It's one of my 2019 goals to do more mentoring.


I'm a musician, and I ridicule the athletic group I hate the most using my music. 'I play at the soccer team'.


Meld Apple's iProducts with Google Play, then launch it at a team's media event: iPlay at the soccer team.


I use Muji notebooks. They're cheap and the perfect size for me. They have a store in SoMa SF.

http://www.muji.us/store/stationery/notebooks/recycled-paper...


I use a system similar to the Bullet Journal for notes during meetings. I label the top of the page with the meeting name and the date. Then, I take notes with check boxes next to every line that requires me to do something (even if that means reminding someone else to do something). If you want to incorporate it into your digital note taking, just check off each line as you transfer it (or use arrows or something similar).


Location: Palo Alto, CA (new office)

Company: Inscopix

Website: http://www.inscopix.com (http://www.inscopix.com/careers)

Inscopix is pioneering a new paradigm in the quest to understand the brain and its diseases. Combining revolutionary technology and methods for the imaging of large-scale neural activity in a naturally behaving subject, Inscopix has developed the enabling means to relate causal neural circuit dynamics to corresponding behavior.

http://abclocal.go.com/kgo/story?section=news/health&id=...

Positions:

1. Software Developer http://www.inscopix.com/careers/software-developer

2. Product Engineer http://www.inscopix.com/careers/staff-product-engineer

3. Imaging Data Scientist http://www.inscopix.com/careers/imaging-data-scientist-softw...

4. Neurobiology Research Scientist http://www.inscopix.com/careers/neurobiology-researchscienti...

Email me, travis@inscopix.com, if you are interested or have any questions.


I was right there with you.


This was on HN a few weeks back. I must say that I haven't gone through all of the lessons yet, but from what I have seen, it will help you grasp what makes good design.

http://hackdesign.org/


I have been working through this, and so far it has been very good. I just wanted some examples to help see what is out there and start to kind of get a taste of what things seem to work and not work.


That's still true. http://what-if.xkcd.com/31/


I am a designer, but I am really looking forward to this. New resources, insights, and challenges can only help.


What helped me to learn proofs was applying the logic and axioms they relied on over and over again. When working through problem sets (or doing extra problems for study), don't just stop when you can cite the theorem, but work through why it's applicable to that specific use case.

You can then start working through the general cases, until that's the way that you start viewing the problems in the first place. If you decide to go further in math, this process will really prove out (pun intended), as the basic logic will stick with you, even if you don't remember the name of the theorem you're trying to use.


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