Funnily I find the OP's thoughts to very much define what a main character is.
An NPC is given a role and identify and they are bound by it forever.
The main character chooses what they want. Whatever that is. But they exercise agency and their own will to choose their reality and what they wish to do and not do. What they wish to care and not care about.
The OP is not an NPC. I believe the OP wants to live a less stressful life. The OP is pulled towards a simple life that does not involve flashy things or high status (this is my interpretation).
Which in today's status signal fueled world may feel like being an NPC. But in my opinion, it is the exact opposite.
And then you find out the main character is simply doing what the NPC's tell her/him to do.
The idea that the main character chooses what they want is an illusion. They are just following the script that is steered by what the NPC's make them do.
I'm not talking about life, I'm talking about video games here.
I'd be very surprised if that were the case, unless they have severely devalued how much "100% usage" is worth – which, as I understand, they could at any point, given that they don't publicly specify how many tokens (or at least "credits" [1]) are included in each plan per month.
It really reminds me of pay-to-win games at this point: Two currencies (credits, tokens), both with a floating, intransparent exchange rate between each other and real money, random airdrops...
though of course, approaching that number requires being ready to continue using it every five hours, stopping and starting all hours of the day and every day including weekends and holidays. possible to set up a harness to do if you have one single expensive task, but for most spiky ask-a-query collaborative work not easy to use all of.
I seem to hit it fairly regularly still, but i grant i use more sol than i should on my personal projects - they're mostly reverse engineering so imo quite hard
I cancelled my Claude subscription to give Codex a proper shot for a month. 1 week in, I'm more than happy. Sol is fast and capable. Luna as subagents for execution are very cheap usage wise (and API price wise too).
I think more than anything else, I don't get a headache conversing with Sol. That alone is enough reason for me to stick to Codex.
Experimenting with adding open source models to the mix to get more execution done while using Sol as the brain.
Online chatter seems to suggest it's either a GLM-5.3 Flash or a Microsoft model. I am leaning a flash model from GLM aiming to disrupt DeepSeek v4 Flash
Codex usage feels exorbitantly high since today. They [0] are denying it, but the number of anecdotal users who decided to raise this as an issue (as a result it's trending on X) says otherwise.
Before auto mode came out, I had a script that ran before every permission request, it called Haiku with a prompt with a list of safe and unsafe command examples and asked it to classify as safe/unsafe and log it so I can review it later. It worked really well for me until auto mode came out, at which point I preferred the provider's built-in classifier versus maintaining my own.
I've been using auto mode ever since the feature was released. Apart from a very few occassions where the classifier blocked a safe command, I have faced no issues and continue using it as my default mode. It's great!
An NPC is given a role and identify and they are bound by it forever.
The main character chooses what they want. Whatever that is. But they exercise agency and their own will to choose their reality and what they wish to do and not do. What they wish to care and not care about.
The OP is not an NPC. I believe the OP wants to live a less stressful life. The OP is pulled towards a simple life that does not involve flashy things or high status (this is my interpretation).
Which in today's status signal fueled world may feel like being an NPC. But in my opinion, it is the exact opposite.
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