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It was certainly a gift to anyone who was able to fork those games and continue their maintenance

This is completely speculative and not factual.

A lot of work was done by the team to release the source code of many of these games.

I know TTimo did a lot of work to help.


Corporate lawyers for id wanted GPL iirc

that's more or less what carmack said in the tweet in the OP, no?

id also released the source code to:

Wolfenstein 3D: 1995

DOOM: 1997

Quake: 1999

Quake II: 2001

Quake III Arena: 2005

Return to Castle Wolfenstein: 2010

Wolfenstein: Enemy Territory: 2010

Doom 3: 2011

Some people are still leveraging those codebases and are thankful for their releases.

Maybe just don’t read what he has to say.


If OpenAI, Anthropic, and all other US labs stopped developing LLM’s, the Chinese and Europeans would still continue.

You can’t put this genie back in the bottle, and this type of event of human labor being deprecated isn’t new.

The forecasts are still not well defined and speculative.


id Software released the source code to Wolfenstein in 1995, he was only rich at that point on merit and the success of their games.

Bethesda ended that practice.


What's your point though? That just because he's extremely smart, got lucky and got rich in the process he's somehow immune to critique?

No one can argue that John is an exceptional programmer and human being, but millions of developers aren't Carmacks – they're shmucks trying to survive under increasing pressure of corporate boot squeezing ever more. They're the ones being threatened by AI, not wealthy John for whom it's all games now.


Being displaced due to improved technology isn't anything new.

Wagons pulled by horses used to be driven by people as well.


> Being displaced due to improved technology isn't anything new. Wagons pulled by horses used to be driven by people as well.

And in this situation Carmack is essentially a wealthy, rich ranch owner who says to peasant that it's not a big deal at all. Again: what's your point?


This is not a new pattern in society, it has happened historically and its going to happen again.

Elaborate on your points

How has he set back gaming?

1 kind of experience?


I guess they're talking about the Carmack-led id, which was much less successful & cohesive than the previous iteration of the company.

The "one kind of experience" is probably referring to Carmack's comparing story in a video game to story in an adult movie.


Megatexture was also subpar and overcomplicated

Quake III Arena is OSS

He doesn’t need to keep maintaining it


Rust build times are not an enjoyable part of its DX


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