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Instagram profiles: the social image (gravity7.com)
1 point by gravity7 on Nov 6, 2012 | past
Beyond the social object (gravity7.com)
1 point by gravity7 on Nov 4, 2012 | past
Principles of Social Interaction Design (gravity7.com)
2 points by gravity7 on Feb 11, 2012 | past
Lean UX and lean startups: is trial and error the best way forward? (gravity7.com)
2 points by urlwolf on Dec 11, 2011 | past
Death of the checkin 1.0 (gravity7.com)
2 points by gravity7 on Aug 24, 2011 | past
Action streams: a blue sky proposal (updated) (gravity7.com)
1 point by gravity7 on Aug 16, 2011 | past
Attention economics, social media, and effective marketing (gravity7.com)
1 point by gravity7 on Aug 10, 2011 | past
Twitter: a sketch for filtering signal from noise (gravity7.com)
1 point by gravity7 on Aug 5, 2011 | past
Google+ Topical circles? (gravity7.com)
16 points by gravity7 on Aug 3, 2011 | past | 17 comments
Google+ minus growing pains (gravity7.com)
1 point by gravity7 on July 28, 2011 | past
Social interaction models: Facebook, Twitter, turntable, EmpireAve, & Google+ (gravity7.com)
5 points by gravity7 on July 18, 2011 | past
Google+ Circles: Groups, Filters, and Stream Bubbles (gravity7.com)
2 points by gravity7 on June 30, 2011 | past
Google+ Circles, hard and soft (gravity7.com)
1 point by gravity7 on June 30, 2011 | past
On small and large form social games (gravity7.com)
1 point by gravity7 on April 28, 2011 | past
I just killed a social game mechanic (gravity7.com)
26 points by melvinmt on April 2, 2011 | past | 1 comment

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