| | Instagram profiles: the social image (gravity7.com) |
| 1 point by gravity7 on Nov 6, 2012 | past |
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| | Beyond the social object (gravity7.com) |
| 1 point by gravity7 on Nov 4, 2012 | past |
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| | Principles of Social Interaction Design (gravity7.com) |
| 2 points by gravity7 on Feb 11, 2012 | past |
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| | Lean UX and lean startups: is trial and error the best way forward? (gravity7.com) |
| 2 points by urlwolf on Dec 11, 2011 | past |
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| | Death of the checkin 1.0 (gravity7.com) |
| 2 points by gravity7 on Aug 24, 2011 | past |
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| | Action streams: a blue sky proposal (updated) (gravity7.com) |
| 1 point by gravity7 on Aug 16, 2011 | past |
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| | Attention economics, social media, and effective marketing (gravity7.com) |
| 1 point by gravity7 on Aug 10, 2011 | past |
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| | Twitter: a sketch for filtering signal from noise (gravity7.com) |
| 1 point by gravity7 on Aug 5, 2011 | past |
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| | Google+ Topical circles? (gravity7.com) |
| 16 points by gravity7 on Aug 3, 2011 | past | 17 comments |
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| | Google+ minus growing pains (gravity7.com) |
| 1 point by gravity7 on July 28, 2011 | past |
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| | Social interaction models: Facebook, Twitter, turntable, EmpireAve, & Google+ (gravity7.com) |
| 5 points by gravity7 on July 18, 2011 | past |
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| | Google+ Circles: Groups, Filters, and Stream Bubbles (gravity7.com) |
| 2 points by gravity7 on June 30, 2011 | past |
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| | Google+ Circles, hard and soft (gravity7.com) |
| 1 point by gravity7 on June 30, 2011 | past |
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| | On small and large form social games (gravity7.com) |
| 1 point by gravity7 on April 28, 2011 | past |
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| | I just killed a social game mechanic (gravity7.com) |
| 26 points by melvinmt on April 2, 2011 | past | 1 comment |
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