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[deleted]


Do you realize that while it wasn't successful, they did actually make a game? http://store.steampowered.com/app/281940/

For comparison, €60000 buys about 40cm = 0.0004km of highway.


Highways in America can cost $4M per mile, at that rate $60k gets you 80ft. I assume that in Europe the costs are not two orders of magnitude higher?


When they built 7km of the A4 highway in the Netherlands it ended up costing about 900 million euros, so that's what I based the numbers on. Not sure what's causing the massive difference. Maybe the 4 million dollars is per lane? Maybe a different construction technique? Cost of lights, safety rails, etc.? Dry soil vs wet soil? Maybe urban vs rural? Bridges? Bridges are insanely expensive, an 800 meter bridge ended up costing 1.2 billion euros.


Off topic but I kind of hate it when someone replies and then deletes his comment. I wonder what he said in reply to my comment now (and what you replied to Jules)...


Basically he said that they got a €60k subsidy from the Belgian government, and that this was a huge waste of taxpayer money for a couple of hand drawn sketches and 3d models.


afaik it was a loan. It'll probably turn out to be a de facto subsidy because it was a subordinated loan (i.e. they're last in the line of creditors to get their money back), although looking at the financial reports I wouldn't be surprised if something was left at the end, but either way created tens of thousands in tax revenues alone, a bunch of jobs and a finished game that's still selling (and whose IP is for sale to pay off creditors, including the government), not a bunco of sketches and models. No wonder he deleted his comment.




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