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Simula objects were not a Actor like, they were exactly like today object. Smalltalk originally was like Actors, and it is what spawned the idea in Hewitt mind.

Our Objects of today come straight from Simula.

Edit : and yes, there is a reason i said behaviour and not state. Objects are bad at encapsulating state, because you do not encapsulate state like that.



Simula objects ran as coroutines.




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