There are competitions where people try to do arithmetic with very large numbers [1], or memorise very long sequences. The point is not what is an actual competition, which is a matter of tradition or culture; but what is easy and hard for a human to do, which is not (entirely) culturally determined.
I guess you could say that the difference between human and computer intelligence is that humans don't have total recall, while computers do. This allows computers to add large numbers without trouble or play millions of entire games at random and choose the best, etc.
On the other hand, there's always a chance that humans' incomplete recall is a hallmark of general intelligence.
>> Also there was something human like in the way alphazero learns unlike say stockfish which is more calculator like.
That's a matter of interpretation. AlphaZero plays by searching a huge space of possible moves- humans dont' play like that. It learns by playing itself millions of times. Again, humans don't learn like that.
There's nothing human about AlphaZero, nor Stockfish far as I can tell.
I guess you could say that the difference between human and computer intelligence is that humans don't have total recall, while computers do. This allows computers to add large numbers without trouble or play millions of entire games at random and choose the best, etc.
On the other hand, there's always a chance that humans' incomplete recall is a hallmark of general intelligence.
>> Also there was something human like in the way alphazero learns unlike say stockfish which is more calculator like.
That's a matter of interpretation. AlphaZero plays by searching a huge space of possible moves- humans dont' play like that. It learns by playing itself millions of times. Again, humans don't learn like that.
There's nothing human about AlphaZero, nor Stockfish far as I can tell.
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[1] https://en.wikipedia.org/wiki/Mental_Calculation_World_Cup