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Your “I told you so” only highlights that you need to construct stronger arguments.

No, sorry. Most places don't allow people time to construct stronger arguments. Most experienced people have a gut feel for what is going to go wrong. We are pattern machines, and they are feeling the pattern. That would be part of the definition for experience. Decent decision makers have worked on the skills to ask questions when experienced people have those gut feelings and figure out the arguments that lead to the feeling.

Further, that sentence just ticks me off. You were warned. You didn't like the warning, and got bit. Don't blame the person telling you it was going to be a problem. Blame yourself for not having the skill or desire to understand the warning, work out what the experience was telling the person, and gaining some knowledge. Failure is a great teacher, but internalizing the experience of others is way cheaper.

I remember when CRC cards were so useful for the role-play to walk different scenarios through the system. It would bring out the experience and show where things might go off the rails. It was like a read-through of a new play.






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