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I was just looking at all my old PlayStation Developer OS CDs - still have the entire set from working on the OS's video subsystem for Sony in Tokyo. That was quite the experience, contributing to the OS, working in Tokyo as a gaijin Midwest transplant, experiencing Sony's unsure corporate attitude they'd be successful with video games...


Reading your comment, I can't help feel you have more story about this era than all the articles. I'm sure others would be fascinated to know more of that time - any blogs or books down the line?


I need to write a book. I was also a 17-year old pre-release Mac beta tester, and a Vic-20 game studio founder, also at 17. I worked for Mandelbrot in '85 - that work is in The Beauty of Fractals book. I was at E.A. during the E.A. Spouse Era, and on the Tiger Woods PSX team that had the South Park scandal. I was at Rhythm & Hues Studios too, through 9 feature films, leaving just before the collapse. I am also a Deep Fakes pioneer, I wrote the global patent, with a completely working VFX pipeline for them in '08 (but went bankrupt trying to realize Personalized Advertising, and refused to do porn.) After my 3D Avatar / Personalized Advertising efforts crashed and burned, I went into facial recognition and became a lead engineer. Yeah, I need to write a book.


At the very least you need to start a blog, what a career :D


Hell, just start a twitter a la Carmack.


I'd love to hear more about you working with Benoit Mandelbrot. I hope you find time to write your book someday.


I look forward too it as a show HN one day.


Please do. Your career sounds like quite the adventure!


I bet the Internet Archive would be keen to have a copy of those CDs, but unfortunately I've never gone through that process in order to offer any getting started steps




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