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Yeah I was there for those (edit: similar I mean, different context) conversations with H1 - the goal is better human contextual awareness on the factory floor - the amount of things that need to be 'newly explained' on the floor should be 0. This negates this whole AR/VR 'support staff / training' spatial context. It's like cycling with training wheels after you've been riding for 20 years... it makes no sense.

(we this found out with GM doing a pilot)

[Edit] to keep it going, external cameras are how you verify parts are picked correctly and put in the right place - you don't need FPV for that to be verified either.

[Edit 2] Until a flight simulator uses VR and AR headsets as primary training, this stuff just doesn’t make sense. CAE has definitely explored with this but it’s not what they reach for



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