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> Why do I have to rely on shitty online only servers from game publishers who pull the rug on every game after 5-10 years.

Because LAN (and dedicated servers, by effect) allows people to bypass the publishers servers, and makes it easy to still play multiplayer even though the game is "cracked" (DRM bypass).

Most game publishers do whatever they can to avoid making it feasible to play cracked games, even if some of the techniques they use hurt players who actually bought the game legally.



So? They have a bad argument for not including LAN, IMO.

Also, LAN parties.




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