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Developers don't care, they target Windows as usual, and let Valve do the needful.


Some game developers do test under Proton. Saying that because I'm in the discord server(s) for a few, and they mention stuff they're working on/support/etc over time.


Likewise, some do write GNU/Linux games, yet that wasn't in a number relevant enough to keep the original SteamOS going as businesses, until translation of Windows APIs was added.


Sure, but I think the point is that that doesn't matter anymore. Not sure what you meant by restating this, seems irrelevant.




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