Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

It's not really suitable. Blender uses polygonal modeling, which is quite limiting. It's possible but very difficult compared to CAD, unless you're modeling something organic like human figures.

I'm currently using Shapr3D and it's very quick to design simple parts. Blender doesn't have any of the tools which I'm using in Shapr3D, such as sketches, constraints, parametric modeling etc. and most of the direct modeling tools are just way easier to use than Blender.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: