at a pub in london, 2 weeks ago - I asked myself, if you spawned agents into a world with blank neural networks and zero knowledge of human existence — no language, no economy, no social templates — what would they evolve on their own?
would they develop language? would they reproduce? would they evolve as energy dependent systems? what would they even talk about?
so i decided to make myself a god, and built WERLD - an open-ended artificial life sim, where the agent's evolve their own neural architecture.
Werld drops 30 agents onto a graph with NEAT neural networks that evolve their own topology, 64 sensory channels, continuous motor effectors, and 29 heritable genome traits. communication bandwidth, memory decay, aggression vs cooperation — all evolvable. No hardcoded behaviours, no reward functions. - they could evolve in any direction.
Pure Python, stdlib only — brains evolve through survival and reproduction, not backprop. There's a Next.js dashboard ("Werld Observatory") that gives you a live-view: population dynamics, brain complexity, species trajectories, a narrative story generator, live world map.
thought this would be more fun as an open-source project!
can't wait to see where this could evolve - i'll be in the comments and on the repo.
https://github.com/nocodemf/werld
In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
"What are you doing?", asked Minsky.
"I am training a randomly wired neural net to play Tic-tac-toe", Sussman replied.
"Why is the net wired randomly?", asked Minsky.
"I do not want it to have any preconceptions of how to play", Sussman said.
Minsky then shut his eyes.
"Why do you close your eyes?" Sussman asked his teacher.
"So that the room will be empty."
At that moment, Sussman was enlightened.
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