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It's like getting invited to dinner at a friend's house and you notice that half of the knifes and forks they put on the table are a bit dirty.

If they have managed to fumble something so basic then one can't help but extrapolate what the state of the rest is.


It's the lack of attention to detail, from a company who once was famous for its attention to detail.

And it seems they're lacking in many corners (scnr...)


It’s actually the opposite. The corner radii are defined by the window type and the concentricity of its elements.

People who lack attention to detail just think things are randomly different.


I think I know what you (and Apple) mean, but it doesn't make sense IMHO.

Because then, in apps without a toolbar, like Terminal, the window corner is concentric with the close button and has a smaller radius.

In apps with a toolbar, it still concentric with the close button, but has a larger radius. Because it probably also tries to be concentric with and accommodate toolbar items on the right-hand side.

But then, why not just keep the larger radius for both window types, so they are consistent? It wouldn't break concentricity and you wouldn't have non-matching corners, especially a the bottom, where there's usually few or no elements to be concentric with anyway.

That's exactly the kind of detail I'm talking about. There is a nice idea behind it, but it has not been thought through IMHO.


I have to look at it all day, so no. What would you call bad software? Bad code? Electron? None of that has any meaningful effect on my day to day experience as a user. But no matter what apps I'm using, Apple's terrible design decisions are ever-present. It's like having dirty glasses.

You don’t need to care, but for the ones who do, Apple was one of the few vendors one could identify with. Attention to detail and craftsmanship was their motto.

>for the life of my I can't understand why y'all care so much about this.

Because we fucking have to see it every day. And the sloppiness compounds and is indicative of further rot.

Of course the different radii also means different code paths were used, which points to a mess of APIs and frameworks underneath too.

And that's before we add the usability issues (like hard to read labels due to the glass effect and such, or bizare dragging boundaries, etc).

>Doesn't that seem a bit... particular?

Good software is about being particular.

If we wanted any random crap, we'd use any random crap.


It's incredibly ugly, part of the value of Apple was esthetics. Also it's distracting, when I want to focus on something I want distracting elements to get out of the way.

Personally it's the fact they introduced such an extreme and opinionated UI design change, but then couldn't be bothered to roll it out consistently. The old window radii were fine. Sequoia looked good. The OS felt good as a whole. Then we get an update where you have a very opinionated theme forced on you in a half-assed fashion. If you could just disable it, return to classic radii, it'd be a nothing burger and Apple would roll it back if enough people disabled it.

But that's not how apple works.


There are people who have OCD and can’t help but seeing these things. It’s great for coding and seeing minor changes but its shit for real life - trust me.

The number of times auto update of some app has caused the thought process “but that wasn’t like that yesterday… or was it… hm… oh it was an update”. Just minor things, small mostly unnoticeable if don’t have an “eye for details”.


That’s not OCD, it’s just paying attention to detail.

True, it's not OCD but in combination with OCD you can get into strange thought loops.

> There are people who have OCD and can’t help but seeing these things. It’s great for coding and seeing minor changes but its shit for real life - trust me.

I don't have OCD, but easily notice inconsistencies in various design choices these mega-corporations continue to fumble.

It's less "OMG I can't focus on coding because Calculator and TextEdit aren't sharing the same border radius" but more "The UX/UI department seems like they're on perpetual vacation if Apple is letting simple things like this slip through", and this specific case is just an example, every version of macOS seems to get worse when it comes to consistency.


sigh, *life of me



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