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As far as I see, Krita is built using GTK. An OS X built will probably just run using the OS X X11 server.


Krita is actually built on Qt libraries, just like VLC and even some of Photoshop. Which makes it look native on most platforms, and AFAIK won't require X11 on OS X -- because Qt uses Cocoa there.


Sorry for the misinformation then :). Good to know.

QT is good.


Almost nobody will use that.


The other workaround I can think of is to use Krita in VMPlayer(Fusion?) with Ubuntu. Sounds clunky but I'm doing that with the devel version of MyPaint . Wacom usb pass through on Virtualbox isn't working well.




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