Previous licensing was along the lines of 25% of net profit after $50k. Plus $100 for access to the dev kit.
I call it a wash, but the lower numbers (5 vs 25, 19 vs 100) make for some good marketing. And full access to the source is new and welcome.
Also I'm not sure if this change to their royalty scheme will make any difference to their flat $400k-per-game license that the big studios probably use.
I call it a wash, but the lower numbers (5 vs 25, 19 vs 100) make for some good marketing. And full access to the source is new and welcome.
Also I'm not sure if this change to their royalty scheme will make any difference to their flat $400k-per-game license that the big studios probably use.